Difference between revisions of "Sample"

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(Created page with "==Overview== The term "<nowiki>Sample</nowiki>" is used to describe a method where a constantly changing input is "observed" at one instant in time. It can also be used as a noun...")
 
 
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==Overview==
 
==Overview==
The term "<nowiki>Sample</nowiki>" is used to describe a method where a constantly changing input is "observed" at one instant in time. It can also be used as a noun to describe the result of [[sampling]].
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The term "<nowiki>Sample</nowiki>" is used to describe a method where a constantly changing input is "observed" at one instant in time. It can also be used as a noun to describe the result of ''sampling''.
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==Basics==
 
==Basics==
In order to record information in a form that a binary computer can process; the information must: a.) not be changing in value and b.) be of a finite resolution. The process of assigning a value of finite resolution is called quantization. Audio is typically transmitted between pieces of equipment as a voltage waveform that is constantly changing over time. It will have a finite voltage range; so as long as the quantization is sufficiently "fine" in resolution, the voltage steps generated in the decoding process will be a close enough approximation of the original analog voltage waveform to produce minimum distortion.
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Digital audio is somewhat analogous to film or video in that it consists of a continuous series of "still images" of the ''constantly changing'' original. In the cases of film or video; the human brain processes the incoming visual information in a way that "integrates" the rapid sequence of still pictures in a manner that is perceived as motion. This is why film actually "works" with a frame rate as low as 24 frames per second.
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Audio is very different in that the human brain/mind can discriminate changes at much higher frequencies. In the case of digital audio; it is the output filters of the DA converter that integrate the individual samples into a very close approximation of the original voltage waveform
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But how does the analog to digital converter "stop" a continuously changing waveform so it can measure the voltage? By using a [[sample and hold]] circuit. The sample and hold circuit is the digital audio equivalent of a movie camera's shutter, and like the constant speed of the movie camera's shutter being 24 fps; the AD converter's sample and hold circuit must take a "snapshot" of the audio waveform voltage once every [[sample period]].
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Thus; a digital audio recording is a continuous series of ''samples'' of the constantly changing analog audio input. The samples must be played back in the same order and at the same "speed" they were recorded- the [[sample frequency]].
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But how does the analog to digital converter "stop" a continuously changing waveform so it can measure the voltage? By using a [[sample and hold]] circuit.
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[[Category:Terminology]]
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[[Category:Audio conversion]]

Latest revision as of 17:53, 29 February 2012

Overview

The term "Sample" is used to describe a method where a constantly changing input is "observed" at one instant in time. It can also be used as a noun to describe the result of sampling.

Basics

Digital audio is somewhat analogous to film or video in that it consists of a continuous series of "still images" of the constantly changing original. In the cases of film or video; the human brain processes the incoming visual information in a way that "integrates" the rapid sequence of still pictures in a manner that is perceived as motion. This is why film actually "works" with a frame rate as low as 24 frames per second.

Audio is very different in that the human brain/mind can discriminate changes at much higher frequencies. In the case of digital audio; it is the output filters of the DA converter that integrate the individual samples into a very close approximation of the original voltage waveform.

But how does the analog to digital converter "stop" a continuously changing waveform so it can measure the voltage? By using a sample and hold circuit. The sample and hold circuit is the digital audio equivalent of a movie camera's shutter, and like the constant speed of the movie camera's shutter being 24 fps; the AD converter's sample and hold circuit must take a "snapshot" of the audio waveform voltage once every sample period.

Thus; a digital audio recording is a continuous series of samples of the constantly changing analog audio input. The samples must be played back in the same order and at the same "speed" they were recorded- the sample frequency.